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Objo Studio para Mac

Construye aplicaciones multiplataforma para macOS, Windows y Linux.

$99.00
Versión 26.5.6
5.0
Basado en 4 valoraciones de usuarios

Resumen de Objo Studio

Objo Studio es un entorno de desarrollo moderno para desarrolladores aficionados que desean diseñar, codificar, ejecutar, depurar y construir aplicaciones desde un solo lugar. Incluye un diseñador de interfaz visual, editor de código, navegador de proyectos, compilador, depurador, ejemplos y herramientas de publicación para proyectos de ObjoBasic.

ObjoBasic combina una sintaxis de estilo BASIC accesible con características modernas del lenguaje como clases, genéricos, llamadas a métodos en literales y un modelo de objeto unificado donde todo es un objeto. Objo Studio está diseñado para hacer que el desarrollo de aplicaciones se sienta directo y productivo, ya sea que estés experimentando, aprendiendo o construyendo pequeñas herramientas del mundo real.

Editar, ejecutar y depurar proyectos es gratuito. Se requiere una licencia solo para construir y publicar aplicaciones distribuidas.

Novedades de la versión 26.5.6

Correcciones
  • 167: El inspector muestra Control.Opacity por defecto como entero
  • 170: Los cambios de geometría en tiempo de ejecución del lienzo no se preservan por los bloqueos de redimensionamiento
  • 171: Los controles sobredimensionados pueden impedir el redimensionamiento de la ventana en el diseñador visual
  • 173: Mostrar ubicación de origen para errores de tiempo de ejecución nativos
  • 174: La biblioteca de controles de UI no está ordenada alfabéticamente
  • 175: App.UnhandledException se omite para eventos de ventana de escritorio no capturados
  • 176: El selector de solución muestra fechas de creación y modificación idénticas después de guardar
  • 178: La pila de llamadas del depurador muestra nombres de controladores de eventos internos
  • 180: Ciertos controles de UI no exponen propiedades relevantes en el inspector
  • 181: TreeView ExpandAll puede perder nodos añadidos en Apertura
  • 182: El editor de texto del inspector de etiquetas permanece en una sola línea cuando se habilita Multiline
  • 184: El subrayado de error obsoleto persiste después de que se corrige el error y la aplicación se vuelve a ejecutar
  • 186: El diseñador de enumeraciones permite nombres de enumeración inválidos y nombres de valores con espacios
  • 187: Los contenedores de métodos de extensión inválidos alcanzaron el tiempo de ejecución en lugar del diagnóstico del compilador
  • 189: Falta la sobrecarga de String.IndexOf(value, caseSensitive)
  • 191: "Mostrar en disco" falla en Linux
  • 192: El panel de márgenes del editor de código no respeta los colores del tema oscuro
  • 193: El panel de salida del terminal no puede desplazarse a través de la salida de impresión anterior
  • 194: El panel de búsqueda muestra números de línea generados engañosos para coincidencias de miembros
  • 195: El estudio no puede renombrar una solución
  • 196: Faltan las APIs de entrada de texto para TextField, TextArea y SearchField
  • 199: Ctrl+S no abre Guardar como para nuevas soluciones no guardadas en Windows
  • 200: La ventana secundaria sin MenuBar hereda el menú de la aplicación en Windows
  • 201: Renombrar un control de diseñador deja el antiguo nombre en el árbol de código
  • 202: ContextMenu.ShowAt congela aplicaciones de escritorio después de hacer clic derecho
  • 204: Las celdas de casilla de verificación de ListBox no responden a los clics
  • 206: ListBox.AddRow no renderiza nada cuando ColumnCount es cero
  • 210: El diseñador no puede interactuar con controles fuera del lienzo de ventana recortado
  • 211: El compilador permite que los arreglos tipados agreguen tipos de elementos incorrectos
  • 212: Graphics.FillPolygon puede fallar en arreglos de puntos mal formados
  • 213: La vista previa del diseñador de GameCanvas muestra un fondo predeterminado incorrecto
  • 215: El cursor del mouse parpadea al pasar sobre los botones del IDE
  • 216: ListBox Cmd-A debería seleccionar todas las filas en modo de selección múltiple
  • 217: Las celdas editables de ListBox no entran o confirman la edición de manera confiable
  • 219: El clic en el espacio en blanco de ListBox no borra la selección de fila
  • 222: La ordenación de ListBox borra la selección actual
  • 223: La ventana predeterminada de escritorio no se abre cuando se declara App.Opening
  • 227: La lectura de ListBox ColumnWidths puede estar vacía o perder anchos porcentuales
  • 228: ListBox.ScrollToRow se ignora cuando se llama durante la Apertura
Nuevas características / Mejoras
  • 168: Agregar comando Ir a línea al editor de texto
  • 183: Permitir agregar múltiples controladores de eventos a la vez
  • 188: Proporcionar un mecanismo más intuitivo para agregar un método de extensión para una clase a un módulo en el IDE
  • 190: Reducir el espacio de pantalla desperdiciado en el panel de metadatos del método
  • 198: Agregar propiedades de color a ProgressBar
  • 203: Agregar valores de estiramiento de ImageViewer tipados
  • 205: Endurecer las APIs de enumeración de stdlib y el soporte de punto abreviado
  • 207: Expandir la API de elementos de ContextMenu
  • 208: Agregar módulo de fuentes de escritorio para descubrimiento de fuentes instaladas y predeterminadas
  • 209: Mejorar el diagnóstico de firma de método duplicado para sobrecargas solo de tipo de retorno
  • 214: AudioPlayer.LoadFile debería devolver Boolean
  • 218: Agregar proyecto de ejemplo de ListBox Gallery empaquetado
  • 220: Agregar propiedad RecordSet.RowCount
  • 224: Agregar alineación de texto y formato de subrayado a Label
  • 225: Agregar APIs de construcción de componentes DateTime
  • 226: Agregar etiquetas de elementos de ComboBox
  • 230: Agregar propiedad Label.TextColour
  • 233: Agregar soporte de ventana modal a Window

Objo Studio para Mac

$99.00
Versión 26.5.6
Escribe una reseña detallada sobre Objo Studio

Lo que gusta a los usuarios

Estabilidad
Actualizaciones periódicas
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Lo que se puede mejorar

Diseño
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Características de Objo Studio

Valor
5.0
Facilidad de uso
5.0
Características
5.0
Fiabilidad
5.0
Atención al cliente
5.0

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5.0

(4 reseñas de Objo Studio)

  • Comentarios

  • Valoraciones de usuarios

bob-203
bob-203
Jul 29, 2026
26.5.6
5.0
Jul 29, 2026
5.0
Version: 26.5.6
Objo Studio's niche is the ability to target MacOS, Windows and Linux from a single code base, with other targets (including web) on the roadmap. It's built on top of .NET and Avalonia, with its own custom VM running compiled bytecode. Performance is very good, and also on the roadmap is interop with .NET languages and C, so performance critical bits can be handled. I also expect a vibrant ecosystem of add-on libraries and tools will develop -- the tires are already being kicked by vendors. I can only describe the feel of this product as lovingly built by a real craftsman and competent architect who is incredibly responsive to both bug reports and feature suggestions. That is paramount to me. In fact that responsiveness and pride of workmanship in today's world of products diluted and enshittified by soulless corporations, is actually inspiring. It has already earned a core of enthusiastic developers. And the price is right: free until you want to compile distributable executables (or use the premium Profiler). The language will be comfortable to anyone who has developed in C# or VB.NET (or Xojo, a commercial product formerly known as RealBasic, which Objo (the language) is broadly compatible with, while not being enslaved to Xojo's sometimes idiosyncratic architecture). Nothing important is lacking in the language: async / await, closures, reflection (which Objo refers to as introspection), generics, etc. The main weakness from my point of view is the small type system (64 bit integer, floating point and decimal types; strings, DateTime, boolean -- although there is no problem building classes, modules, enumerations, etc. of arbitrary complexity). I particularly miss a dedicated char type, although there's a comprehensive API for converting strings to and from code points in the form of integer arrays. There is also a MemoryBlock type, which is essentially a fixed size byte array, with robust support for reading and writing binary data between MemoryBlocks, disk files and more. While some might be tempted to see Objo as a beginner's language, it is in no way limiting in that regard. In fact a self-described beginning programmer requested a fairly advanced feature recently (conditional compilation) and the vendor response was typical: "implemented for the next release". As for pros -- I requested a profilng tool and that was "in the next release" as well. The debugger is excellent and includes the ability to trigger breakpoints based on expressions, as well as remote debugging. Beginners and long time professionals like myself will all be quickly spoiled by this product. I have been slinging C# code for 20 years and other languages for two decades before that, and I do not feel deprived by Objo the language. There are of course things I don't love. Objo Studio has an opinionated approach to building class definitions and filling them out with code. Everything is form-based; you don't write a class definition in a file organized as you wish, you use Studio's UI (forms, tree controls, etc) to navigate around your project. However, it is well constructed and stable, so it grows on you, and the solution / project formats are open, documented, and Git-friendly. I expect 3rd parties to make more traditional drafting of code a reality down the line, for those who want it on occasion. I find the solution / project metaphor in Objo Studio to be ... different. It is in a sense the inverse of Visual Studio or Ryder: a solution contains your library code, off of which hang your projects, which are the apps you're building. Since you quickly accumulate general purpose components that you would use in all your apps, you end up with one solution and many projects under it. As it currently stands, I can't think of a use case for multiple solutions as you would have to resort to copy-paste to get your support libraries in all of them. I expect however that this will change when interop and 3rd party support arrives, such that you can buy a library and import it into any Solution -- and build your own importable libs in the same way. So I regard this as an "early days" issue and not a practical long term problem. So far, I have been focusing on language and performance matters, but folks who are already building complex GUI apps have no complaints here, even when porting complex existing apps from other platforms. In summary: if you are looking for a cross platform development tool that lets you focus on implementing your GUI and business logic while capably managing the platform differences -- or if you just want a pleasant environment to work on your idea for a great product -- I can confidently commend Objo Studio to you.
Milan-Adamov
Milan-Adamov
Jul 29, 2026
26.5.6
5.0
Jul 29, 2026
5.0
Version: 26.5.6
I’ve been looking for a tool like Objo Studio with straightforward and affordable licensing ever since the tool I used for most of my programming career was sold to a huge corporation, which changed the licensing model for publishing standalone applications from a developer to an end-user yearly subscription. Even though it is still relatively new, Objo Studio already delivers many of the features and capabilities I’ve come to expect from a multiplatform development tool. And all of that comes at a lower price. In addition to publishing applications for Windows and macOS, I can also publish my applications for Linux users. Everything included is well thought out, and missing features are added very quickly. For example, a few users asked for a WebView control, and it was included in the very next release, just days after the request. I wanted my publishing process to be fully automated, so one of the first things I explored was how to create a GitHub Actions workflow to automate application publishing. I managed to do it in just a few days—not because I’m particularly skilled at GitHub Actions, but because the author of Objo Studio designed its publishing features and command-line tools with CI/CD pipelines in mind. The same is true for application signing and installer creation. Objo Studio can generate DMG files on macOS and MSIX installer packages on Windows without requiring external tools. It also includes built-in support for AI-assisted coding and localization. And if something isn’t there yet and users ask for it, there’s a good chance it will be implemented very quickly.
andiausessen
andiausessen
Jun 28, 2026
26.5.6
5.0
Jun 28, 2026
5.0
Version: 26.5.6
A new and easy-to-use desktop apps development system that is really mighty. It has the ability to compile apps for Windows, MacOS and Linux. The language is really easy to learn, it's a bit like good old BASIC and when the compiled app is running, it's on steroids. You can easily build GUIs, that look the same on every platform, for that you compile your code. The controls look very nice and modern. I did a little calendar app to track some appointments in a few days. There are so many components, there is not much missing. And the best part: If you suggest a feature to the programmer, in most cases he'll integrate it into Objo Studio. Same is with bugs...report it, he fixes it as quickly as possible.
Drscott
Drscott
Jun 28, 2026
26.5.6
5.0
Jun 28, 2026
5.0
Version: 26.5.6
I’ve been using Objo Studio for several weeks and find it both fun and addictive (or maybe I’m just obsessive?). I’ve already ported two of my Swift/SwiftUI apps to Objo just to see what it was capable of doing. One app, although very graphics-oriented and requiring dozens of controls, took only a couple of days. Objo Studio is a very capable IDE, with an integrated GUI builder that has all of the controls that you expect to create a modern GUI. Likewise, although Objo has a simple syntax like BASIC, it is far from standard BASIC and more like a modern programming language. It has more advanced language features like interfaces, generics, asynchronous code, exceptions, introspection, and concurrency. It comes with a large library of classes for collections, regular expressions, cryptography, database access, and networking. The developer is extremely helpful, is active on the user forum, and fixes reported bugs incredibly fast. While it’s not as capable as Swift/SwiftUI, I’m impressed with what Objo Studio can do and how simple and fast it is to get it done. It’s been a pleasure using it.
Milan-Adamov
Milan-Adamov
Jul 28, 2026
26.5.6
5.0
Jul 28, 2026
5.0
Version: 26.5.6
bob-203
bob-203
Jun 28, 2026
26.5.6
5.0
Jun 28, 2026
5.0
Version: 26.5.6
Drscott
Drscott
Jun 28, 2026
26.5.6
5.0
Jun 28, 2026
5.0
Version: 26.5.6
andiausessen
andiausessen
Jun 28, 2026
26.5.6
5.0
Jun 28, 2026
5.0
Version: 26.5.6